Apples to Apples consists only of two decks of cards: Things and Descriptions. Each turn, the current referee selects a Description and players try to pick, from the cards in their hands, the Things that best match that Description. The referee then chooses the Thing that appeals most and awards the card to the player who played it. The unusual combinations of Things and Descriptions are humorous to the extreme, and will quickly have the entire room in an uproar. Once a player has won a pre-determined number of cards, that player wins. To see more details visit: http://boardgamegeek.com/boardgame/74/apples-to-apples.
The laughter continues as PARTY BOX EXPANSION ONE generates thousands of outrageous new comparisons! This PARTY BOX EXPANSION has the same cards as the PARTY CRATE EXPANSION ONE. Contains 576 Additional Cards! To see more details: http://boardgamegeek.com/boardgameexpansion/27645/apples-to-apples-party-box-expansion-one.
Bzzzz! Bzz! What’s the Buzzword? Let’s say the Buzzword is “ball.” You and your teammates have 45 seconds to solve 10 clues, and all the answers contain the word “ball.” Here you go…have a “ball”! – Patch Products
It will put a laugh spell on you. Can you speak like Capt. Hook, a grizzled old pirate, while trying to get the player next to you to switch to your company’s long distance phone service? or how about this…. Make your friend speak while pinching her nose. If she slips up, ring the bell and you are one step closer to winning. The crazy combinations are up to you! – Play All Day Games
The Fang-tastic laugh-out-loud party game. Just like the Original Curses! Game, but with Vampires! You have two actions in each turn of this party game, the first is to draw a challenge card, which will give you an action that you must perform. It could be a role you have to act out, a story to tell, or an opinion to explain. this really doesn’t have any direct bearing on the game. It is a means to get to and then play off of the second type of card you draw at the end of your turn, which is a curse card. The curse cards are played on other players and force them to continually perform certain actions, such as barking like a dog whenever the player to the right reads a card or hold on to the card with both hands at all times. If another player notices that you are not performing your action, you “break the curse” and turn it face down in front of you. In fairy tales, breaking a curse is a good thing, but not in this game. When you break three curses, you are eliminated from the game, although you are still available to have actions performed on (such as “The other people in the room are electrified. Each time you contact one of them you get a big shock.”) The last player with a curse remaining wins. – boardgamegeek.com
The unpredictable CARD game that gives RANDOM a new name! Perform a Hula dance, act like Frankenstein, or use your nose as a trumpet to play the National Anthem in the card game version of the unpredictable party game. Grab some friends and take turns as you sit back and watch the odd behavior and random acts of silliness break out. Cry with laughter… it’s OK, you’re just experiencing the Quelf effect! – Spin Master
The first horror party game! A group of students from a Texas University goes in a former military facility in the middle of the desert. A field trip like many others… until they reach their destination. The base has become the main hideout of a mexican drug cartel, which employs a cheap and reckless taskforce: zombies ! Stuck with those living and undead foes, and not to mention other abominations lost in this forsaken place, will you survive ? – Moonster Games
Life isn’t fair… and neither is The Great Dalmuti! One round you’re at the top of the heap, and the next you’re peasant scum in this fast-paced card game of medieval one-upmanship. The players take their places in the pecking order, from Greater Peon to Greater Dalmuti, and try to get rid of the cards in their hands. Next round, everyone’s roles could change because the faster you get rid of your cards, the higher you’ll go. If you’re unseated, you’re really unseated: everyone moves around the table each round to take up their new positions. But don’t get comfortable in the cushy chair of the Greater Dalmuti, because in a single hand even the lowliest Peon can boot you out the door. Sound unfair? Sure it is! But ah, the sweet taste of victory could make it all worthwhile…. – Wizards of the Coast
Ultimate Werewolf Artifacts includes 40 unique Artifact cards, each with a unique special power. Players are given an Artifact card at the beginning of an Ultimate Werewolf game, which they secretly view. At any point during the game, they may reveal their Artifact card, activating it for everyone to see. Some Artifact cards are One-time use upon reveal, so once they are revealed their power is “used up.” Other cards are Always in effect after reveal, so they provide some power that lasts throughout the rest of the game. One of the best things about Artifacts is that it gives players who have more basic roles something extra to do during the game, while providing additional options for players who already have a more demanding role. – Bezier Games
Your quiet little 16th century village has suddenly become infested with some very unfriendly werewolves…can you and the other villagers find them before they devour everyone? Ultimate Werewolf: Ultimate Edition is the ultimate party game for anywhere from 5 to 68 players of all ages. Each player has an agenda: as a villager, hunt down the werewolves; as a werewolf, convince the other villagers that you’re innocent, while secretly dining on those same villagers each night. Dozens of special roles are available to help both the villagers and the werewolves achieve their goals while thwarting their opponents. Contents More than 40 unique roles, 18 different scenarios to allow groups of all sizes and experience levels to quickly get up and running, a set of 80 fully illustrated cards, a moderator scorepad to keep track of games, and a comprehensive game guide with dozens of pages full of insights, tips and strategies. This set has everything you need for the best Ultimate Werewolf experience possible, whether you’re playing with a small circle of friends at home, a huge gathering of gamers in Ohio or as an engaging team building exercise at the office. For a limited time, includes the Night Terrors expansion! – Bézier Games
The tiny hamlet of Millers Hollow is beset by monstrous enemies hidden in their midst. Organize the townsfolk and uncover the evil in disguise, so that you can kill the beasts before they claim the entire town, and bring eternal silence to the town forever. Distrust and suspicion run rampant – can you root out the werewolves and save your town, or will you accidentally murder your neighbors in this desperate hunt? Each of you will become one of the residents of the ill-fated town of Millers Hollow. Star-crossed lovers, the police captain, and the hunters can all help hunt down the wolves, with help from the town psychic and a particularly nosy little girl. Convince your friends that you’re human, or you may wind up lynched by the very townspeople you fight to protect. And if you actually are a werewolf, band with your fellow monsters to pick off the frightened townsfolk one by one, until the town belongs to you and you alone! The Werewolves of Millers Hollow is a party game for eight or more players. Featuring evocative art and social play, the game will have you bluffing, arguing and outright lying to cover up your identity and reveal the true monsters before you join their hideous ranks!– Asmodee Games
Can you find the werewolves before it’s too late? The tiny hamlet of Millers Hollow is beset by monstrous enemies hidden in their midst. Organize the townsfolk and uncover the evil in disguise, so that you can kill the beasts before they claim the entire town, and bring eternal silence to the town forever. Distrust and suspicion run rampant – can you root out the werewolves and save your town, or will you accidentally murder your neighbors in this desperate hunt? Each of you will become one of the residents of the ill-fated town of Millers Hollow. Star-crossed lovers, the police captain, and the hunters can all help hunt down the wolves, with help from the town psychic and a particularly nosy little girl. Convince your friends that you’re human, or you may wind up lynched by the very townspeople you fight to protect. And if you actually are a werewolf, band with your fellow monsters to pick off the frightened townsfolk one by one, until the town belongs to you and you alone! The Werewolves of Millers Hollow is a party game for eight or more players. Featuring evocative art and social play, the game will have you bluffing, arguing and outright lying to cover up your identity and reveal the true monsters before you join their hideous ranks!– Asmodee
The wolves have returned! In The Werewolves of Miller’s Hollow, the town rallied to find the werewolves hidden in their midst. In New Moon, the werewolves have returned, and this time you’ll need to rely even more heavily on the people of the town if you intend to survive the fall of night. Become the defender, who knows how to protect the townspeople from the werewolves’ frightening curse. Play the elder who has survived these attacks, or the village idiot, with his disconcerting naivete. Perhaps you will be the piper, and exact your terrible revenge on the town. Of course, you might always just be one of the evil beasts hunting the town, and your goal has not changed – sow suspicion and distrust, make wild accusations, and before the game is over, kill them all! New Moon is the first expansion for The Werewolves of Miller’s Hollow. It features five new characters for more variety and fun, and the new event cards will change the game every turn. Nine new variants keep the hunt fresh and interesting, game after game. So gather eight or more of your friends and return to Miller’s Hollow! – Asmodee Games